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[Sphenix-software-l] DSTs with +-10cm uniformly distributed z vertex
- From: Chris Pinkenburg <pinkenburg AT bnl.gov>
- To: "sphenix-l AT lists.bnl.gov" <sphenix-l AT lists.bnl.gov>, "sphenix-software-l AT lists.bnl.gov" <sphenix-software-l AT lists.bnl.gov>
- Subject: [Sphenix-software-l] DSTs with +-10cm uniformly distributed z vertex
- Date: Thu, 1 Jun 2017 17:21:54 -0400
Hi folks,
I restarted the sims (single particle and hijing) using a z vertex range of +-10cm. The output goes to:
/sphenix/data/data02/review_2017-08-02/vtx_z_10
Quite a bunch of files are already done.
I also resurrected our old convenience library which loads all objects on our DSTs (so you don't have to remember which libraries you need to load to read the DSTs).
gSystem->Load("libg4dst")
will do the trick (just give it 30 minutes for the build to finish)
Chris
--
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Christopher H. Pinkenburg ; pinkenburg AT bnl.gov
Brookhaven National Laboratory ; phone: (631) 344-5692
Physics Department Bldg 510 C ; fax: (631) 344-3253
Upton, NY 11973-5000
http://www.phenix.bnl.gov/~pinkenbu/
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- [Sphenix-software-l] DSTs with +-10cm uniformly distributed z vertex, Chris Pinkenburg, 06/01/2017
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